I’m not long back from a trip to Munich,
where I attended the European Electronics Industry Awards (Elektra 2008)
dinner. Codeplay were nominated for the
Research and Development award, for our Sieve C++ Parallel Programming
system. We’ve been working hard on the
Sieve system for almost 3 years now so were pleased to get nominated, and
really delighted when we found out we won our category!
Continue reading "Elektra 2008 Awards" »
Hello. Perhaps I should introduce myself briefly before my first Codeplay post. My name is Paul Keir, and I'm working on an Ph.D. industrial CASE studentship investigating novel compiler optimisation and parallelisation techniques. I'm based at the University of Glasgow and my supervisor there is Paul Cockshott. My supervisor at Codeplay is Alastair Donaldson. Check out my fledgling home page at http://www.dcs.gla.ac.uk/people/personal/pkeir/.
Last week Imperial College London hosted the excellent FPGA, GPU, and Accelerator
workshop, and I was lucky enough to attend. The workshop took place
over the 17th and 18th of September, at their South Kensington Campus.
Event organisation was managed by the EPSRC-funded Many-core and Reconfigurable Supercomputing Network (MRSN).
Continue reading "MRSN Accelerator workshop at Imperial" »
Colin Riley and I had a great time at DEVELOP last week, in extremely sunny Brighton.
Being a tools company, we sometimes feel slightly like outsiders at game-centric events, but this year’s DEVELOP had a good technical programme with plenty of programming talks to keep us interested.
Continue reading "Highlights from DEVELOP in Brighton" »